[2.79] How To Hide The Emitter And Keep The Light Blender Tutorial


By Olav3D Tutorials

In this tutorial, I will show you how to use the emission material and then hide the plane that emits light. The second part of our Cycles render process is a bit more complicated than first thought because we have both ambient occlusion map data as well as other 3D objects in scene which need special treatment for them not over illuminate when emitting lights – so it’s essential now even more than ever before with these techniques be mindful about what goes into those details!

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