[2.82] Blender Tutorial: Quick Rigging

https://youtu.be/MCti9qM0ydM

By Olav3D Tutorials

To rig, first load your TV series in Blender. Next select a vertex on the mesh and add a bone at its corresponding location by clicking Add > Mesh-Segments/Vertex menu item along with desired parent entity’s name – this will create new curve which you can modify as desired (for example stretch it out). Finally export file from program settings panel named “Mesh File (*.blend)” after setting up quality; do not forget to check [ Convert FBX ] box if necessary before exporting!

Model:
https://free3d.com/3d-model/male-base-88907.html

The Ultimate Addon Development Course, Make Complex Addons for Blender:
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MASSIVE Simulations Course for Blender:
https://gumroad.com/l/MRtQr

Cool Add-ons for Blender:

1100 Textures in Blender:
https://bit.ly/2QEJ7yN

Massive Cars And Vehicles Add-On:
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Flip Fluids Simulation Addon:
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HDRI Maker Addon:
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