2 Ways To Creating Isometric Projections In After Effects

Workbenches are often used for projects that involve 3D models, animations and computer-aided design. After Effects has two easy methods of creating isometric projections in order to create different types or styles depending on what you want the final result to look like!

Isometric views have been used in advertising for years and are still popular today. In this article, we’ll cover two easy techniques to create your own isometric projections with After Effects!
Mashing up different 3D elements can produce some interesting results- think about how cool it would be if you could combine a few iso models together? Now there’s no need because Joe Clay has already done all work for us by showing 2 simple methods on building these types of images using Ae…

In this video, you will learn the basics of creating an isometric camera by using a high zoom amount and taking perspective out of your lens. The second method uses what’s called SSR or Scale Shear Rotate in After Effects to build little buildings quickly with ease!

Isometric projections are a type of drawing that holds two key attributes. They’re devoid of perspective, meaning the lines will never converge in any direction and have an angle between each axis which add up to 120 degrees or where one side has equal scale with another like 30°/60° setup does try show more than just one single view point but it tends look balanced when shown through isomorphic techniques since they help make everything appear similar no matter what viewing position you take.