3d Flour Sack Blender Tutorial: Model, Texture, Rig, Animate And Render An Animation !


By sociamix

In this tutorial, we are going to create an animated shot from START TO FINISH using Blender. I will show you step-by-step how easy it is by showing the entire process: modeling a character and animating them so they can move around in 3D space! This is great for beginners who want some guidance on what their first few frames of animation should look like or intermediates looking at adding more depth into their own workflows with 2d software such as Maya LT 2019 . Don’t worry if things get tough – just follow along closely as my instructions become clearer each time through because there’s no better way than practice makes perfect

In order words: In today’s passage about being creative , one author used “

Pixar eye reference: http://www.animationboss.net/coco-pixar-animated-movie/

00:00 Introduction
1:20 Modeling
1:15:33 Creating the body texture/shading
1:26:40 Creating the eye texture/shading
1:42:00 Adding hand painted Ambient occlusion
1:50:40 Adding hairs
1:58:00 Preparing the model for rigging
2:03:18 Rigging
2:31:22 Bind the character to the rig
2:57:17 Shapekeys for the eyes
3:07:40 Adding custom properties for the eye controls
3:15:26 Groups, custom shapes and quick fixes
3:31:55 Animating a double bounce walk
4:08:17 Environment, Lighting and polish
4:56:08 Quick compositing
4:58:03 NLA, displacing the character
5:16:39 Volumetrics in EEVEE
5:28:02 Outro