A Beginner Guide To Modeling A Cartoon Character In Maya

David Mattock covers the whole process of creating cartoon characters in Maya.

The Autodesk Maya free tutorial series is a new, comprehensive guide for creating your own original character design. The user can follow the whole process from beginning to end with examples on various topics including UV mapping and texturing!

Mattock posts quite a bit of animation-related stuff. His last series dove into rigging using the auto-rigging tool Advanced Skeleton, which is useful for artists looking to speed up their workflow!