Adding Tracks With Dynamic Paint In Blender

Dikko! shows us how to create tracks and splashes using Dynamic Paint in Blender.

Let’s talk about how to make footprints in the snow with dynamic paint. First, you’ll need some ground textures that are suited for what type of surface your painting on – dirt or grass work well!

Once those are set up nicely then just add an imageshader node onto one edge and create 2 spheres using path operations likeunion( ) blend around them until they’re covered evenly across all 4 sides (make sure not too miss any spots). Next comes adding illusion effects.