After Ease Makes A One Step Easing Workflow

Did you know that after effects has a problem? Rafi Khan and Angela Yu from Khanyu Inc., they were lucky enough to talk about easing with us here today. A lot of people are having trouble finding good solutions for the issue which makes their lives easier in other ways too, so we’re all appreciative!

The two experts shared some helpful information on After Ease – an amazing tool created by these clever minds who’ve seen this dilema first hand themselves (I’m sure). It’s been designed specifically as one stop shopping when it comes time deal exclusively melt/ extrude gesture animation curves plus much more besides; but if I.

We know how difficult it is to create a bounce and elastic animation in After Effects. You might use Ease, Motion or maybe Key Smith for this task? With so many options available why did we make our own tool called “After Ease”?

most [tools] are functionally incomplete and require multiple UI’s to iterate and tune with.

Ideally, a tool should be able to provide users with the ability to tune and iterate their animations without having multiple UIs. However most existing options require many different interfaces in order for this process of customization work well enough- leaving room for improvement! We were looking specifically at something that would let us quickly learn how it functioned while being easy on our eyes during longer sessions where you’re not exactly sure what all these terms mean anyway but still want some form or expression animation support as well? Right – luckily I think we’ve found just such an amazing solution: None Exists Yet…

The lack of interoperability in animation tools is a major problem. There are many presets and keyframe effects that can be applied to an expression, but it’s quite difficult if not impossible to find two apps which will work together well enough for you try them out without having too much overlap or reduced functionality when used simultaneously on one character at once.-

“Interesting Findings: Every tool we found was exclusively either an expression-based app or something like After Effects with baked motion graphics such as Type Ahead Selection highlighting objects individually rather than drawing guides around everything – so there doesn’t seem too much room left over.”

A Comparison of Bounce and Elastic Easing Tools

Expression Based Solutions

Expression-based software solutions are great, but they don’t give you the full control that a native UI would. You can’t tune your curve easily without understanding some JavaScript and math expressions or fiddling with an experimental editor that often has strange side effects when editing them in Creative mode. If Angela was like most people she’d probably feel overwhelmed by these options because switching from having creative freedom to coding only kills creativity – which means less time spent creating content instead of trying out new things!

Angela loves making music online through programs such as Ease & Wizz where players have access t he ability t opick specific instruments used for each part.

If you’re tech savvy with After Effects, then set up effect controllers is an option. The problem? You can only edit one curve at a time and Motion’s UI doesn’t work in bulk–therefore this would not be feasible for us as our process involved creating multiple effects on top of each other which required precision editing using different tools such as Adobe Premiere Pro CC (which supports smart baking).

Baked Keyframe Based Solutions

Keyframe based tools like Easy are great because they give you “hero points” on a curve and these can be easier to fine tune in the graph editor. If you use an effect often, which was often case for Angela, it created certain keyframemg management headaches; this could have been acceptable except all aspects of tuning were left up too author via no way save my own curves apart from another tool that helps out with mass editing at times when I needed them most?

Keyframes provide us with control over properties such as speed or duration between two points during playback using markers called “key frames.” This means there’s less need go back into animation software–like After Effects-to make changes if.

The Making of After Ease

With no clear combination of tools to satisfy our needs we set out to make our own.

First, we wanted to make sure that our curves were rich with detail. So for this reason- not only do they need an appealing interface but also something which is quick and easy on the eyes–we created Curve Previewer (a mini version of graph editor). This way you can see what your final result will look like before submitting it!

In order to make the tool seamlessly work on mask paths and shape layers, we wanted it to be able set up expressions too. But doing this with non-numeric data like shapes was not possible because of how slow (and therefore unoptimized) an expression would have been in baking time; so instead our team chose for us not implement support at all times when working directly off masks but only during conversion which happens before export time via Path effects or Photoshop actions though certain plug ins may do something else.

What’s next?

We’re excited to announce that After Ease is expanding with more curve options and the ability for you, our users! We think this will round out its already robust set of features making it an all in one tool for motion designers.

We’ve come up with some new tools that are just as good if not better than After Ease. You can sign up for our mailing list to find out about these beta releases before anyone else!

Rafi Khan and Angela Yu are the creators of After Ease for Adobe After Effects. It’s a tool that lets you create and tune realistic bounce and elastic animations in a single UI.  You can learn more about this tool and other projects they work on by subscribing to their mailing list or following them on social media (Facebook, Twitter).