An Easy Way To Create A Palm Tree With Houdini

Daniel de Carvalho shows an easy way to generate a procedural palm tree in Houdini. The complexity and size of the model can be controlled by using simple math, giving users more creative freedom than before!

Daniel de Carvalho’s new Side FX Houdini tutorial is a great way to get started with procedural modeling. He covers all of the basics, including how to create palm tree models using VEX and some Lab Tools in this project file downloadable here!

Daniel de Carvalho

Daniel de Carvalho is an FX Technical Director/Houdini Generalist working in the South of England.