Ian Thompson walks through the polygon modeling room in 3DC 2021. He is a 3D artist at scanimation and he was showing off some of his newest work, which will be featured as part our North American showcase next week!
3D-Coat is one of those jack of all trades kinds of applications that is super helpful in many 3D workflows. 3DC 2021 introduced a new polygon modeling room to the growing number of rooms in 3D-Coat.
Ian Thompson shows us how to create models with the new 3D Room in this helpful tutorial. With polygonal objects and mesh manipulation techniques, you’ll be able to make anything!
After you have a polyhedral model, you can take it into SculptWorkspace as either anObject or Voxel.