Auto Center Of Interest For Maya Sets Tumble Like A Sculpting App

The Auto Center Of Interest for Maya, looks to be a must-have workflow changing script if you have any version of maya before 2015. Once familiar with getting around in this program and using “A” or F will make your life much easier!

The “F” key will allow you to set focus, or pivot of your view in TumbleVision. This is quite useful when modeling and getting into parts of scenes that interest me personally!

In the past, artists would have to think about how they wanted their model or texture mapped. But with programs such as Zbrush and 3D Coat’s Auto Center Of Interest feature- which was introduced in Maya 2015’s tumble tool options — although more accessible through a script— it is now easy for them not only create a map but also give an object stability while being tumbled at high speeds by simply moving it around on screen!

the forgotten functionality within earlier versions of maya is the “Auto Center Of Interest”

You will never have to use the “F” key in Maya again with a new script by kturkay! Auto Center Of Interest adds an extra menu item under your viewport panel’s “look at Selection” option.

The Auto Center Of Interest script will set the tumble point automatically, without zooming in.

Finally, the scene tumbling on your selected object is made easy. This can be a huge time-saver and great workflow hack because you don’t have to interrupt work flow constantly setting it for every shot in which that particular element appears!

Auto Center Of Interest will work on an object level, or component. It includes auto setting focus to vertices (the corners), edges , faces etc.

The Auto Center Of Interest script for Maya is available now and can be used to make interesting animated videos. Check out the page above or visit our site at www[dot|com/site_name].

Auto Center Of Interest For Maya Sets Tumble Like A Sculpting App
Auto Center Of Interest For Maya Sets Tumble Like A Sculpting App