Blend Materials Based On Displacement With Redshift

With Redshift’s Material Blender, you can create a reflective surface by blending different materials together. For example: dirt and smudges on top of other surfaces for more realistic effects!

The Material Blender in Redshift supports up to 6 coat layers on top of a base material. It can be nearly impossible, but with the help from maps and blends you’ll find it easier than ever before!

The Vertex Library is providing a tutorial on how to blend materials in redshift based on their displacements. This can give you all kinds of interesting effects and be used for designing cool things like robots!