Blend Materials Based On Displacement With Redshift

With Redshift’s Material Blender, you can create a reflective surface by blending different materials together. For example: dirt and smudges on top of other surfaces for more realistic effects!

The Material Blender in Redshift supports up to 6 coat layers on top of a base material. It can be nearly impossible, but with the help from maps and blends you’ll find it easier than ever before!

The Vertex Library is providing a tutorial on how to blend materials in redshift based on their displacements. This can give you all kinds of interesting effects and be used for designing cool things like robots!

https://youtu.be/0g0NJnsI4fE