Blender Cycles: Procedural Wood Floor Texture

https://youtu.be/PRCrFaqoHMY

By Chris Ebbi

I show how to generate a procedural texture for the floor in blenders cycle render engine. This means no textured maps and customizable colors inside of blender, which makes it endless!This means:
– No texture maps are used
– The output is an endless texture
– The colors are customizeable inside blender

Use Subtitles for explanations.

Download from blendswap: http://www.blendswap.com/blends/view/80871

Ossuary 7 – Resolve – Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/