Blender Cycles : Stone/Marble & How To Make Any Texture

By CG Masters

Full tutorial and further links here….

In this article, we will be exploring the fundamentals of texturing to help us mimic any given texture. This includes applying these principles and then building a stone-based model in our example! Applying cycles prime element shader as an springboard for shading techniques on top – giving life back into your creations by achieving realistic detail that you could never have achieved without knowing how much easier things are when they’re done right from start out

The way I see at least is by understanding what goes into creating each individual type or “substrate” used during production time whether its rocks/stones etc.