Blender Quick Tip: Edges to Curves

By Jayanam

In this Blender tip I show you how to convert edges from a connected mesh into curves. First, create the desired shape by connecting two or more pieces together with vertices that are linked together as well in order for them all share one single piece of geometry; then select “Object” > User Definedqqaplinetype name). The curve should snap around any other object it contacts without overlapping too much–this will allow us later on edit individual points along its length easily using Shuriken Prefabs (a special tool used mostly because there’s

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