Check Out Hair Strips Creator For Maya

Hair Strips Creator is an artist-friendly hair creation tool for Maya.

Realizing that the process of creating polygon cards for your character’s hair can be tedious, there are also several tools to help you with this workflow. Now another tool has come onto scene; Hair StripsCreator which offers an easy and artist-friendly approach in making true strands quickly!

Polygons may seem like a necessary evil when it comes time make sure each strand has enough detail but sometimes they get overwhelming really fast especially if one doesn’t know where or how start – luckily now we have something special: A software called “HairStripGenerator” by Abhishek Karmakar (link) provides quick solutions without compromising quality while still offering many customizable options allowing users more freedom than ever before.

The Maya Plugin provides intuitive controls for creating poly strips and tweaking them globally or locally. You can convert any set of curves in your scene to the procedural hair cards instantly, making it easy to edit all aspects at once without needing multiple passages through nodes when editing individual strands on an object’s head (which would require many more polygons). The system automatically orientes each strip based off original surface normal mapping data; giving you greater control over how they’re positioned within scenes than is otherwise possible with basic render capabilities alone!

Key Features include –

  • Fast & Super easy to use, making it non-technical & artist-friendly,
  • 100% Procedural controls globally & locally for creating & tweaking the poly strips.
  • Convert any set of Maya curves to procedural Poly HairStrip Cards instantly.
  • Automatically Aligns/orients the HairStrip Cards based on the Scalp surface normals.
  • Control a variety of poly strip attributes Globally OR Locally.
  • Controls include – Base,Tip Width, Length(along curve), XYsegments, bend, twist, orient offset, adaptive Width & adaptive XYsegments.
  • Adaptive Width-Ratio procedurally sets the width per strip based on relative strip-lengths without the need to painting any weight maps.
  • Adaptive XYsegments procedurally reduces/optimizes polycount/segments per strip, based on relative strip-lengths&widths.

Works for Maya 2015 and onwards (All Platforms: Windows, Mac & Linux)

Get HairStrips Creator v1.0 for Maya here.