Arvid Schneider shows a quick method for creating square tubing in Autodesk Maya by using the Torus Primitive and setting its attributes with ease. He also points out how you can automate some of these settings through building buttons that will do it all on behalf!
In this Quick Tip, you will learn how to create Square Tube for any industrial purpose with PolyTorus in Maya and some adjustments within the channel box. I’ll show a little trick where it’s possible (and easy!)to make your own shelf button too! So be sure check out my videos now–I’m always looking forward hearing feedback from viewers like yourself who want more information on these techniques or maybe even help them get started themselves as well.