Creating The Old School Tron Light Cycle Game In After Effects

Shawn Sheehan is a bike and recreation designer who’s interested in creating the future of transportation. He has focused on designing light bikes so they can be ridden through trails like those found from old-school Tron video games, demonstrating some automation that allows them to follow their riders position as well as rotation flexibility for determining where these paths will go when it comes time for motion paths.

In this tutorial, we will re-create the classic “Tron” light cycle game from 1982

The Retrotechtacular pedal, by artist and designer Shawn Nadeau is a beautiful kaleidoscope of colors that you can play with in After Effects. This two-minute tutorial walks through putting together some simple tricks to make your own light cycle game!