Creating Water with Shader Graph in Unity! | 2D Shader Basics (Tutorial)

By Unity

In this video, we are demonstrating how you can create a stylized water shader in Shader Graph by using scrolling UV and noise patterns. You will also be able to see 2D lights that make our simulated fluid respond realistically with lighting as it moves across surfaces like waves on calm waters!

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You can download the Assets we used for free here:

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For more information about 2D Lights click here: