Diving Into Maya Parallel Rig Evaluation

With the ability to significantly speed up playback in a single viewport, Maya 2016 takes rendering beyond what’s possible with traditional methods. With more CPU and GPU cores on hand for parallel processing of graphics data this new tool makes it easy to work faster without having any technical experience or leaving your virtual workspace!

In this video, we get a closer look at how Maya’s Parallel Rig Evaluation works. First Daryl Obert from the technical marketing team and Martin De Lasa who leads in animation & rigging development walks us through the process in great detail.

It’s no wonder that Maya, one of the world’s most advanced computer graphics programs uses this feature to evaluate rigs. The Parallel Rig Evaluation tool is like having an extra set of hands when it comes time for your character animation!

https://youtu.be/UJFTPDYLHV4