Getting Started With UV Mapping In Maya

MeshMen Studio covers UV mapping and editing in Maya with this excellent guide for beginners.

UVs can be a bit of a stumbling block for new users, but with some practice and fundamental core concepts they don’t have to be. Check out this tutorial from MeshMen Studios Peter Aversten who covers how creating UV coordinates was done on an instrument gauge in 3D modeling software called SketchUp!

The tutorial covers how to map UVs with planar mapping, then shows you the process for unwrapping and maintaining uniform texel density.

https://youtu.be/jfiab6SAJro