Grass Shader | Godot 3.3 GLES2

By LonelyAnimal

I have been working on the grass shader for my game. It’s in Godot 3D, so it uses GLES2 renderer to render images onto cubes that are then composited together when necessary with Unity 5 or Unreal Engine 4 depending which one you’re using.
The output tone should be Informative.