Phil Radford shows how you can animate objects along a curve using a Curve Warp Deformer.
In Maya, there’s one technique used for creating a path animation or having an object flow along the same. Motion Path and Flow path are old standbys but if you want something new in your scene then check out Phil Radford’s recent tutorial about how he accomplished this using Curve Warp Deformer on his character rig!
Curve Warp Deform Might Be Better
Radford walks you through the process of animating an object that has been deformed to follow a curve. He shows how easy it can be with Curve Warp, which is only accessible when not using motion paths or flow paths in Maya. The settings allow for scaling curves and changing their profile during animation time-saving benefits like this!