Houdini 16 Masterclass In New Autorig Tools

The new AutoRig Tools in Houdini 16 will allow you to rig both bipedal and quadruped characters quickly. These rigs are flat hierarchies with customizability, giving your digital assets at the end of this process!.

With the AutoRig Tools, you can construct rigs that are customized for your specific needs. These tools were designed as a framework and each module has its own options making it easier to build out customizations in character design!

The AutoRig Tools are a great way to help streamline your workflow, and Michael Goldfarb gives us an inside look at how they work in this MasterClass. He starts with importing character mesh from ZBrush or another program – which is followed by adding all details like muscles for movement- before finishing off as Digital Assets ready for animation!