How To Create A Low-poly Island With Blender

The CG Geek shares some new techniques to create a low-poly island with Blender 2.8.

The new realistic viewport renderer, Eevee and the companion materials are at the forefront of Steve Lund’s latest tutorial. He walks through modeling and texturing a low-poly island scene using Blender 2.8 The output should provide an interesting summary while still being informative without repeating anything verbatim from above sentence.

The new Eevee optimized materials are being used in the project to create a more realistic look, with vertex painting added for good measure. You can help CG Geek continue his tutorial content by supporting him on Patreon! Visit www.(provide link)for information about how you could be part of this exciting venture too.