Jonathan Winbush shows how he put together water effects in the shape of a sphere using Cinema 4D and X-Particles.
What is the world’s most popular animation program? Cinema 4D. In this article, we’ll explore how to make your own water sloshing around in a sphere using two parts: X-Particles and Redshift for rendering!
In Jonathan Winbush’ last project he created an effect that showed water moving smoothly across all angles while remaining spherical at its center–the perfect demonstration of fluid dynamics. The process starts by modeling a bowl shape into 3ds Max then extruding it upwards until there are no longer faces present before scaling down each side so they’re both uniform thicknesses along their length; next comes texture mapping with diffuse gradients applied per channel (
It’s easy to get lost in the sea of digital compositing, especially when we’re trying our best. This article will show how you can use After Effects and other tools such as Magic Bullet Looks or simply good old fashioned water effects for some beautiful final results!