How To Groom And Shade Long Hair With Renderman’s Lama Shader

Arvid Schneider uses Houdini grooming tools and Renderman’s Lama Shader to create realistic hair that looks like it was carved from wood.

If you want to create an accurate representation of your character with high-resolution hair, then this new tutorial by Arvid Schneider is just what you need. He shows how using Renderman’s Lama Hair Shader and Pixar’s Chiang material can make it easier for artists who work in games or movies alike!

About Arvid Schneider

Arvid Schneider is a Senior Lighting TD And Look-Dev Artist at Image Engine, with over eight years of commercial and visual effects experience. You can help to support Arvik in creating more tutorials like this one by becoming his patron!

https://youtu.be/3dn90gWZ2-I