Alex Cheparev uses the lost art of NURBS to model a Messerschmitt KR200 car in Maya.
3D Modelling cars can be challenging, but the payoff is worth it. 3D Modelers are given a lot of tools to overcome these hurdles with NURBS curves and surfaces being one such option for modelmakers who want their models stand out from others in terms of design or accuracy. Watch this tutorial by Alex Cheparev on how you too could build an authentic looking Messerschmitt KR200 car using only polygonal modeling techniques!
NURBS models are a unique workflow for modelers that have been popularized by Sony’s “Knowledge is Power” ad campaign. They sort of sit on the line between polygon modeling and solid-based workflows, as Cheparev explains in his tutorial: “We’ll create body panels from simple curves and NURBS operations.”