Santiago Pereira shows how to create a shader network for paint blisters and rust.
You can make your own painted pieces with this Blender tutorial! Santiago Pereira (Sanctus) shows how you get to add paint blisters and eventually rust in the process. It’s really easy, just follow his instructions on creating procedural textures that are sure to impress anyone who sees them – or maybe even create some new art for yourself 🙂
The tutorial shows how you can use different attributes to create an animation of the paint blistering and then showing some rust. Help support Pereira on Patreon!