By Bad Normals
Procedural Mountains in Blender: How to make them, what can I use them for? In this tutorial we will explore the geometry nodes feature on our favorite dynasty. The Procedural Mountain is a special type of 3D model that utilizes procedural textures and Terrain Generation Nodes along with other settings such as elevation height map generation from satellite imagery or even gameplaygenerated terrain! There are tons more possibilities out there when using these techniques so if you’re interested just check back next week because next weeks new video update will go into detail about how exactly do all these cool things like making mountains look real-live frightening during night time scenes where they have those creepy glowing rocks shining high up against deep space background stars while meteors streak across their surface creating light.
Project file available on Patreon: patreon.com/badnormals