Joel Adams Shows How to Create Amazing Looking Cumulus Clouds in Blender
Iridesium has created a tutorial that shows you how to create beautiful cumulus clouds using Blender. You might think that there are other tools or drives necessary, but it’s not the case – Adams creates them out of geometry with polygons as their base shape which is then distorted by deformers into something more cloud-like!
Working this way makes it easy to art-direct the exact shape of clouds that you need. Once your form is defined, just create a volumetric scatter shader for any objects giving them puffy cumulus look!