How To Properly Billboard Sprites & Particles In Blender

https://youtu.be/hx8m9w4YyNo

By TooEazyCG

You know how they say that video games are all about the story? Well, in this tutorial we’ll be looking at what goes on behind-the-scenes and recreating one of those pesky billboards. We’ll take a look at how it’s done step by step so you can create your own for any game or animation project!

Billboards are an often overlooked, but very important element in 3D world. They’re always computed and automatically face the camera no matter what side you’re on!

In older games, they were used to save on memory and time so character sprites would be billboard. In modern ones it’s mainly for performance purposes; most of these effects can make the engine do less work like smoke or explosions when in reality you only want them at certain moments during gameplay because its graphics intensive process takes up resources from other things happening around your screen such as moving enemies or running away from something big coming towards me!.

Where can you find me?
Website – https://www.tooeazycg.com
Facebook – http://facebook.com/tooeazycg
Twitter – http://twitter.com/tooeazycg
Instagram – http://instagram.com/joshuaautumn

About me:
I am a teenage CG Intermediate named Joshua. I like 3D stuff.

Personal Channel – https://www.youtube.com/channel/UC3tBuIitgO4IRs9f-kV4oXw

ArtStation Portfolio – https://www.artstation.com/joshuaautumn

Secret Message: I wanted to spend a few months away from youtube and instead, to learn more and grow in Blender, but when the time came when I wanted to make tutorials again, school struck, surgeries happened, and now here I am 8 months later (almost 9).

No Copyright Infringement intended

I DO NOT OWN ANY SOUND OR MUSIC IN THIS VIDEO, ALL RIGHTS GO TO THE SONG OWNERS
Thanks For Watching!