How To Render Object Layer Masks Inside Of Eevee With Blender 2.8

By Ansen Mono

Hey, guys! I found a way to render out object layer masks using the EEVEE render engine inside of Blender 2.8. This isn’t something that’s readily available but there is actually an work-around and it works pretty well for me – let me know if you need any help with your project or just want some insight into how this was done 🙂

Let me know what you guys think!

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