How To Sculpt And Render A Furry Character In Blender

Jamie Dunbar covers sculpting, Remesh and adding fur to the Scorbunny character.

The latest character design course from Dragonboots Studios is completely free on YouTube. The students will learn about several new Blender tools, including the sculpting Remesh tool which works very similarly to ZBrush’s ReMesher feature!

The tutorial covers retopology using the free F2 plugin and a chapter on adding fur. The final chapter (soon to be released) will cover posing the character without any rigging needed!

About Jamie Dunbar.

Jamie Dunbar has been running Dragonboots Studios, an animation studio based in Brisbane for the past ten years. His work ranges from character design to animated cartoon characters and he’s created a wide variety of content on behalf of clients including Myer’s Christmas display this year as well as some spots for Texas Children’s Hospital before that!

In his spare time, Jamie helps run monthly meetup events for the Digital Labourer’s Federation (DLF), an Australian animation and VFX group with over 3 thousand members.

Dragonboots Studios website: https://dragonbootsstudios.com/

Artstation: https://archdragon.artstation.com/

Brisbane DLF: www.facebook.com/groups/brisbanedlf

https://youtube.com/watch?v=m4lX7gCQVNA