How To Use Cinema 4D Shadow Catcher Material

The new Shadow Catcher Material in Cinema 4D R18 is a game changer when it comes to compositing shadows. The ability of the material has allowed users more options for rendering out individual elements on their projects, depending on how much flexibility you want with your comps.

One of the most important aspects to lighting and rendering is catching all that elusive light. The new Shadow Catcher material was created specifically for this purpose, allowing you easy access from setting up a scene in post-production through getting what’s needed quickly on set with just one click!

A while back, C4D artist Sean Frangella had a more in-depth look at using the Shadow Catcher Material in R18. He showed how you can quickly set up this material to catch shadows and reflections for compositing later on with ease!