Cody Winchester shows off the wonders of custom bone shapes in Blender.
Custom bone shapes in Blender allow for more customized character rigs. The first step is to designate an object as a custom mesh so it takes on the appearance of your desired result, and then customize accordingly!
Curves can be used as a guide for bones.
With Blender, there is a little trick you can utilize to get curves as bone shapes. The method is to add an modifier onto the curve object and then your custom bone will appear as its corresponding curve shape in edit mode. You can change this on-the fly without any issues with version upgrades!