Model Donuts in Blender 2.8 and EEVEE

By Final Result

EDIT When making your donut material dont leave the middle fully bright white.

Check out my other version edited in Photoshop

In this project, you will learn how to use the EEVEE render engine for your own procedural donuts textures. This is a really cool technique that’s been around since Blender 2.8! It gives us more control over what gets rendered when compared with other engines such as Cycles and mental ray rendering paths in 3ds Max.

Background Image –

Easy HDRI –

Night Scene HDRI by NSCR –