After seeing an orb made of cubes in the cinema, Ben Benton wanted to figure out how to make one that can be transitioned into a more spherical shape. He found his answer with this tutorial on making them both! The first part looks at putting together what you need and creating some interesting effects using deformation tools like spherify or clone objects respectively.
Ben continues by creating a bit of randomness in the scene and shows how to apply textures with different colors. He also demonstrates an effector using rigid body dynamics, which allows for objects to be shaped while following each other’s positions closely at first but then spread apart as time goes on (like when balls get closer together).
The second part focuses on keys that allow Follow Position Dynamics; these help keep everything tight where you want them during early iterations before letting go-off into space!