It’s HD, my friend. Made some updates to give the highest quality I can for now! Today will go through creating a gold shader using simpler nodes than before which should result in better results since it only has one layer instead of two like most other shaders do nowadays
How I create the custom fresnel here: https://www.youtube.com/watch?v=WkisCGsAb1k&t=
And taking in account the energy conservation:
As I said in the video “information change the situation” so here some really good references to learn from:
Vision and art:
The cycles encyclopedia (SUPPORT THEM):
Openly Creative, Opensource the world. Our goals is not only to teach you #howto but also why to to make you a better designer with an opensource pipeline.
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