Quick and easy retopology of head in Zbrush with bonus UV mapping


By SpeedChar

In this little tutorial i show how to retopologize a head in Zbrush, in order for you to have lower subdivision or a ready model to put in 3dmax or other program. I am using ZRemesher Guides and Zremesher itself. As well as UV Master plugin, which comes with every copy of Zbrush since forever.