Setting Ambient Occlusion For Blender’s Viewport

In this video, Dimitris Christou shares a quick tip for Blender. He shows how you can have your models look better and react to light with just one simple setting in the viewport settings menu: ambient occlusion! It’s easy – all you need do it turn on “Ambient Occlusion” from there (or wherever else).

This tutorial walks through some really interesting things too; like what type of cards work best when playing back videos or 3D graphics files off-line versus online , as well as changes needed if we want faster performance times while still getting high quality output color wise .

Setting the viewport controls for Ambient Occlusion is a great way to check how your surfaces reflect and react in real-time. You’ll be able spot any issues with surface materials before they happen, which means less time wasted on fixing them later!

https://youtu.be/xtl2wUMaRy0