Setting Up DISPLACEMENT MAPS and Nodes in Blender! (Adaptive Subdivision Trick)

https://youtu.be/4avWTdx8ano

By The CG Essentials

In this video, you’ll learn how to use Blender’s displacement maps in order for them to simulate real surfaces. You can also make your displacment match images by using one trick!

MATERIAL DOWNLOADS
https://cc0textures.com/view?id=PavingStones070
https://cc0textures.com/view?id=Rocks006

SETTING UP PBR MATERIALS WITH NODE WRANGLER
https://www.youtube.com/watch?v=iP3_WOl4aco

0:00 Video Intro
0:33 Example Texture Location
0:55 How Displacement Maps Work
1:43 Setting Up Our Material
2:25 Adjusting UV Map
3:28 Displacement Map Node
4:08 Switching to Cycles and Enabling Experimental Mode
4:44 Enabling Displacement
5:34 Subdividing Your Shape
6:02 Enabling Adaptive Subdivision
6:23 Simple Subdivision to Keep Border in Place
6:48 Adjusting Displacement
7:44 Rendering Image
8:23 Displacement Quick Setup/Review