The Witch Character Creation – Sculpting, Texturing and EEVEE (Blender Timelapse)

By YanSculpts

Creating a character for The Witch is not as easy task. You need to learn how Blender 2 EEVEE, sculpting and modeling work with rigging so that your creation can move around on screen or respond in various ways when you interact with it through keyframes during animation cycles which are saved out as .fbx files by default but this may differ depending upon what program used like Maya 2011+ (you’ll find them under “Animation” within ‘Content Dollhouse’); zbrush; etcetera.

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