Tips For Creating Glass Materials With Arnold

Academic Phoenix Plus Walks Through Creating Glass Materials in Arnold Using aiStandardSurface

Monica from the Academic Phoenix Plus channel hosts a look into getting started creating glass materials using Arnold in Maya 2018. If you are not familiar with how to model and texture basic materials, then this is where things start coming together for your projects!

With the aiStandardSurface shader, Arnold users can craft realistic glass materials that are both straightforward and easy to use. The technique walks through transmission, opacity and other attributes in order demonstrate how they change to make an accurate but simple material like water or oil appear on top of your scene when directly behind it without any obstruction between them – just air molecules!

Academic Phoenix Plus has been posting tutorials like this one on their channel, so make sure you visit the site and watch them there.