Jacob Torres covers how you can grade renders in Octane and Ae.
A colorist’s job is not just about making objects look pretty. It’s also very important to understand how colors work and play off one another so you can create the best looking scenes possible in post-production through things like grading or compositing software such as After Effects.
In this new tutorial from Jacob Torres on using OctaneRender with Cinema 4D, we go over some key concepts for working with CG scene lighting including understanding what affects different types of lights have when it comes time for rendering out our final renders at home via GPUs (or even CPUs).
There are a few important tips to keep in mind when working with color grading, and this video goes over them. First of all it’s always good practice for designers or videographers who work by themselves without the help from an editor/colorist on post-production side! You should also take note that there might be some other programs than just Adobe After Effects where your final product will appear if you’re using somebody else’s rendering engine instead (like Houdini).