Using Live Photoshop 3d Layers In After Effects

3D models are used by way of Photoshop in this video where the 3D application’s files can be opened with OBJ support.

This tutorials covers a LOT of things, and the instructor is very forthcoming with her knowledge. It provides an excellent guide on how to get started in 3D modeling software as well!
Mari Smith says “I really loved this course because it had so many different applications that can be used professionally or just for fun.”

After Effects is not a true “3D” program so it doesn’t recognize 3-dimensional objects, but all hope isn’t lost! In this tutorial I will show you how to import an object into After Effect by going through Photoshop and creating live layers in AE.

To demonstrate this process, I work through the creation of a 3D text logo using both Maya, which is Autodesk’s professional application for modeling and animating in VR/AR (usa.autodesksdkskm). And Blender – an open source program you can download here on their website blender-org!
The same goes if your animation software exports OBJs or equivalents such as DSFs etc., so keep that extra note handy .

FOR THE MAYA PORTION

I use the same techniques to create 3D logos that I teach in class. Importing an .ai file into Maya, and using planar surface trimming or extrusion are my favorite ways make out of 2d!

FOR THE BLENDER PORTION

In this tutorial, I’ll show you how to create text in Blender and export it as an .obj file. Next up we have two parts: 1) exporting the model from 3D software into Photoshop so that all of its original properties are preserved; 2 )saving them out as PSDs (Photoshop Files). From there they can be brought over directly with no problem using AE’s Live Animation function which allows for interactivity between layers but doesn’t allow light switching or anything like that without importing another program first–though if your workflow permits then doing everything beforehand may work best!