Using Megascan and Eevee to Create a Realtime Scene – Blender Tutorial (subscription use only)

https://youtu.be/mnAlXbtJvtQ

By Pranjal Choudhary

DISCLAIMER: You need a Quixel subscription to use Megascan assets outside of UE.

The community has requested that I create a tutorial explaining how to use Quixel Megascan and Eevee. The following is what I put together for them:
What you will need are the programs themselves, as well as some basic understanding of Blender’s interface or other 3D software like Maya if needed!

Thanks for checking out and please consider subscribing if you want to see more tutorials and videos.

Cheers!

Resources:

How to install Blender live link : https://www.youtube.com/watch?v=u6RqgbiZ3ts
3d scans : https://www.myminifactory.com/
Lighting addon : https://blendermarket.com/products/physical-starlight-and-atmosphere
Lion Textures: https://drive.google.com/file/d/1SDB6zdP7oYaqo7jjUVjJcVgrAbpLqoB9/view?usp=sharing

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Time codes:

00:00 – Intro
00:32 – Exporting assets to Blender
02:17 – Intro to Physical Starlight addon
04:35 – Layout of the shot
06:00 – Fixing artifacts
07:09 – Importing Lion asset
08:55 – Texturing the Lion asset
12:07 – Adding volumetric light
13:42 – Adding tree shadow
15:13 – Alternate lighting method
17:10 – Adding floating particles
20:57 – Animate the camera
21:20 – Render setting
21:54 – Post-processing in Nuke