In this video, I will show you how to solve common issues with the boolean workflow in Blender for hard surface. This is a new feature that has been introduced in version 2.91 of the program and it can be used on objects such as these mountains made from different materials like wood or stone!
I am using Physically Based Rendering mode which allows me greater control over lighting effects by allowing us more options when setting up our scene before importing any models into blender (such settings would not work properly if we were only using default Unlit/Lit).
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