Working With Arnold And Maya Render Setup

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Look Dev and Lighting TD Arvid Schneider offers us an in-depth look into how to create production tested render layers With Arnold, maya’s new renderer r2200 release was just last year where they ditched the traditional method of using layered files for better quality control.

The new render setup system offers a one-stop location to create your own unique renders, including control over lights and collections that will ultimately give you more freedom when viewing the final product.

A 3rd party renderer such as Arnold will include AOV’s with its integrations. It can get a little confusing how exactly these settings should be set, and what ones need to go into the render setup or vice versa for one scene’s workflow correctly function without any hiccups during production process .

A little while ago, 3D Artist Yone Santana walked us through everything you need to know about render set up and AOVs when working with Arnold.
A lot can change in just one month! But fear not–Arnold still remains a popular option for many professionals who want to save time or money on their next project.

In this Autodesk Maya 2017, Nuke and the new integrated MtoA plugin tutorial by Arvid you will learn how to set up your render layers in a production tested way.