Mariusz Becker covers projecting textures using the camera map node in Redshift.
In this new quick tip tutorial from Mariusz Becker, he shows how you can use the Redshift Camera Map node to project textures on many objects in your scene. The camera map works differently from a regular material blender and offers great ways for quickly texturing tons of things while still offering blending capabilities!
About Mariusz Becker.
When it comes to 3D design, there is no one better than Mariusz Becker. He’s a German-based designer who specializes in C4D and Octane renderers as well as Corona for those of you using mental ray or Vray.”